#if !defined(AFX_LIGHTDIALOG_H__EAD27A03_E57E_11D5_94D2_00C0494437DC__INCLUDED_)
#define AFX_LIGHTDIALOG_H__EAD27A03_E57E_11D5_94D2_00C0494437DC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LightDialog.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CLightDialog dialog
#include "EditColor.h"
class CLightDialog : public CDialog
{
// Construction
public:
	enum lightType{AMBIENTE,POSICIONAL,PARALELO,SPOT} tipo;

	CLightDialog(CWnd* pParent = NULL);   // standard constructor
// Dialog Data
	//{{AFX_DATA(CLightDialog)
	enum { IDD = IDD_LIGHT_DLG };
	float	m_x;
	float	m_y;
	float	m_z;
	float	m_linearAtt;
	float	m_quadAtt;
	float	m_constAtt;
	float	m_angle;
	UINT	m_color;
	//}}AFX_DATA
	COLORREF color;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLightDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CLightDialog)
	afx_msg void OnAmbient();
	afx_msg void OnPositional();
	afx_msg void OnParallell();
	afx_msg void OnSpotlight();
	afx_msg void OnBrowseColor();
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
	CEditColor * edit;

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LIGHTDIALOG_H__EAD27A03_E57E_11D5_94D2_00C0494437DC__INCLUDED_)
